Gaming department
Worlds that learn from every player.
AI is changing what a game can be: characters that remember and react, worlds generated on the fly, and challenges that tune themselves to each player. Our Gaming department is open and looking for its first venture.
Projects
What we're building
What we're exploring
Themes on our bench
Adaptive characters that respond to how you play.
Procedural worlds, levels and stories generated with AI.
Dynamic difficulty that keeps every player in the flow.
AI-assisted game testing and balancing for small studios.
What's eating the most tool time in your group right now?
That's the only question we need to start with. If we can't see a path to fewer runs, we'll tell you, and it will have cost you one conversation.
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